Along with a large percentage of the population, I've embraced chatting via the internet as a means of staying in regular contact with friends, meeting people with similar interests and communicating with some online businesses.
Initially it may seem that this is not unlike a phone call - synchronous, interactive conversation - but a number of factors stand out that make this forum more valuable for certain communicators.
- The cost of chat is inexpensive as you require the application - free to download - and an internet connection.
- Location and time zone become unimportant in this environment.
- Ability to share web links, files and photos (usually through click and drag).
- With webcam, this forum offers video conferencing.
- Can offer asynchronous communication through delivery of messages sent to off line users.
As a part of the group task, I had a conversation via Windows Live with Peter Martin, Jai Galliott and Chris Clarke. The transcript of the conversation can be downloaded at the following link - Net 11 Chat Task Conversation.
I found this a little disjointed. Like all group chat situations, it was easy to lose track of the conversation and contributions can easily be out of sync. It's a bit like standing in a room where everyone is speaking at the same time but without the advantage of body language.
SecondLife was the option that I chose for the class experiment and met up with Peter Martin in the Second Life world. Unlike some other chat forums, we were able to experiment with different locations and 3D avatars to represent ourselves.
We spent some time exploring the Second Life world - investigating the different options of communication in that forum. What was interesting about this environment is being able to 'see' what is happening. My research has shown that a number of businesses and educational institutions use this environment for virtual classes, training and other communication purposes. It could be a very useful tool used for those purposes - particularly as a virtual classroom as location no longer becomes a factor and it can create the classroom vibe which is otherwise missing from external study.
I don't see Second Life replacing applications such as Yahoo Messenger or Windows Live - it is more a cross between a game and a chat application. For people inclined to want the game aspect they would look to World of Warcraft or other similar MMORPG and those looking for the standard chat application aspect may find one of the stand-alone applications available more easy to use.
I note though that with every release, standard chat applications offer more in the terms of tools for users. It was interesting to see how ICQ has developed since the mid 1990's in terms of interface and usability.
"The more elaborate our means of communication, the less we communicate." Joseph Priestley